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Bonk! — Complete Godot Source Edition

Get the complete Bonk! Godot 4.7 source project, original audio, three difficulty modes, procedural runs and an 18-page beginner guide.

Godot

Source Code

Game Development

$8.99

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Digital delivery. Taxes calculated at checkout

One-time purchase | Commercial licence | Direct product support

ABOUT THIS PRODUCT

Bonk! is a complete gravity-flip arcade game built in Godot 4.7, designed as both a finished playable game and a compact project that developers can study, customise and build on.

Instead of giving you a stripped-down tutorial example, this Source Edition includes the actual project behind Bonk!, with the same Easy, Medium and Hard modes, procedural obstacle sequencing, shard collection system, persistent best-time records, music and sound controls, menu states and browser export configuration used in the finished game.

The core mechanic is intentionally simple: the player flips gravity between the floor and ceiling while avoiding hazards and collecting optional shards. The simplicity of the control system makes the project approachable for newer Godot developers, while the procedural obstacle system, difficulty balancing and state management provide useful examples for developers who want to understand how a complete small arcade game can be structured.

The included Bonk! Beginner Guide walks through the project in a practical teaching style, explaining how the main systems work, why they were designed that way and where you can start changing the game to create your own version. You can experiment with the colours, obstacle patterns, audio, difficulty settings, player presentation and other elements without having to build the underlying game loop from scratch.

Bonk! has been validated in Godot 4.7.2, tested through its included logic-test suite and exported successfully for the web. The package also includes the validation tools used during development so you can inspect the project and continue testing your own changes.

WHAT YOU GET

Complete Bonk! Godot 4.7 source project
18-page Bonk! Beginner Guide PDF
Original background music and sound effects
Easy, Medium and Hard difficulty systems
Procedural randomized obstacle system
Shard collection and safe-placement system
Persistent best-time and shard records
Independent Music and SFX settings
Production-ready Godot Web export configuration
Automated tests and package validation tools

PACKAGE NOTE

Digital download. Extract the ZIP and open project.godot in Godot 4.7.x. No physical product is supplied.

FORMATS

Godot Project • GDScript • TSCN • WAV • PDF • ZIP

COMPATIBLE WITH

Godot 4.7.x • Web Export • Windows, macOS and Linux Godot Editor

PACKAGE SIZE

Compact, organised source package with the complete project and documentation included.

VERSION

1.9.1

TOTAL FILES

21

BEST FOR

Godot beginners, indie developers, students and creators who want a finished arcade project to study, customise, reskin or extend.

WHY BUY THIS?

Learn from a finished and validated game instead of a stripped-down tutorial project, with readable source code, original audio, procedural gameplay, three difficulty modes and a practical beginner guide included.

GALLERY

LICENCE

Commercial use permitted under the HK Lab Studio Product Licence. You may study and modify the project to create your own game, but the original Bonk! package, guide, branding and included assets may not be redistributed or resold as-is.

HK VERIFIED RELEASE
Validation Status: VALIDATED — READY FOR RELEASE

VALIDATION REPORT

353 package validation checks passed
Godot 4.7.2 parser and project load passed
44 automated gameplay logic checks passed
All required project and audio resources verified
Easy, Medium and Hard use the same gameplay speed curve
Production Godot Web export completed successfully
Cloudflare-hosted browser build tested successfully
Music, SFX, save data, menus and gameplay flow manually verified
Validation Status: VALIDATED — READY FOR RELEASERelease: 1.9.1

HK Verified Release is an internal HK Lab Studio QA standard. Validation is performed against the packaged customer release before sale.

How does HK Verified work?

See the build, validation and release workflow behind HK Verified products.

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