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Godot Refactor Guard
Catch broken Godot scene signals after a refactor. Save a baseline, compare text scenes, inspect missing wiring, and preview a backed-up repair.
Godot 4
Scene Signals
Editor Addon
$4.99
Secure checkout via FastSpring
USD price excludes applicable taxes. Final total shown at checkout.
One-time purchase | Commercial licence | Direct product support
Product Walkthrough
ABOUT THIS ADDON
Catch broken Godot scene signals after a refactor. Save a connection baseline before editing, compare your text scenes afterward, inspect the exact missing wiring, and preview a repair before the addon backs up and updates the scene.
How it works
Save a baseline of editor-connected signals before refactoring. After your changes, compare the serialized connections in text .tscn scenes. Godot Refactor Guard identifies connections that disappeared and possible missing handlers in directly attached GDScript receiver scripts.
Review or edit the proposed source, signal, destination, and method. Preview the change first. When you approve it, the addon backs up the affected scene before writing the repair. Reopen and test the scene after applying a repair.
Package and requirements
The package includes the editable addon, a demo, README, licence, terms, and small verification scripts. It was tested with Godot 4.7.2 stable. The Godot editor is required separately, and you must save a baseline before making scene changes.
Scope
Validation covers the documented text-scene workflow. The addon does not analyze programmatic connect() calls, C# handlers, binary .scn scenes, inherited methods, or arbitrary runtime wiring. Other Godot versions and unsupported connection types were not verified.
A proposed signal signature is not guaranteed to be valid in every case. Inspect the preview and test an applied repair in your project.
Licensing and support
Review the Product Licence, Terms of Use, and Refund Policy. For help, contact HK Lab Studio.
WHAT YOU GET
PACKAGE NOTE
Save a baseline before refactoring. Inspect and test every applied repair.FORMATS
GDScript (.gd) · Godot text scenes (.tscn) · Markdown (.md) · ZIP
COMPATIBLE WITH
Tested with Godot 4.7.2 stable · Godot editor required separately
SOURCE PACKAGE
Editable addon | Demo, documentation and verification scripts
VERSION
0.1.1
BEST FOR
Godot developers refactoring text scenes that use editor-connected signals and need to catch missing wiring before it becomes a gameplay bug.
WHY BUY THIS?
Compare scene connections with a saved baseline, inspect a precise finding, and preview an approved repair that backs up the original scene.
GALLERY
Use under the HK Lab Studio Product Licence. Review the licence and terms included with the package.
VALIDATION REPORT
HK Verified Release is an internal HK Lab Studio QA standard. Validation is performed against the packaged customer release before sale.
See the build, validation and release workflow behind HK Verified products.
