Godot & Game Dev
HK Verified Release
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Digital Product
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Commercial Licence
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Direct Product Support
HK Godot Input Remap & Prompt System
Production-ready Godot input remapping and prompt system with keyboard, mouse and gamepad rebinding, automatic device prompts, conflict handling and persistent bindings.
Godot
Input Remapping
Game Development
$9.99
Secure checkout via FastSpring
Digital delivery. Taxes calculated at checkout
One-time purchase | Commercial licence | Direct product support
Product Walkthrough
ABOUT THIS TOOL
HK Godot Input Remap & Prompt System v1.0.0 is a reusable Godot developer tool for implementing configurable keyboard, mouse and gamepad controls with automatic input-prompt switching.
Players can rebind supported inputs during runtime, including keyboard keys, mouse buttons, gamepad buttons, D-pad directions, triggers and directional analog-stick inputs.
The system automatically tracks the active input device and resolves the appropriate prompt text. Custom bindings can be saved between sessions, restored on startup and returned to project defaults when required.
Built-in conflict detection prevents duplicate assignments from silently replacing existing controls, while capture handling ensures the input used to create a new binding does not accidentally trigger gameplay.
Included features:
Runtime keyboard, mouse and gamepad rebinding
Gamepad buttons, D-pad, triggers and stick-direction capture
Automatic keyboard/mouse and gamepad device switching
Dynamic input prompt resolution
Persistent custom bindings
Reset Defaults functionality
Binding conflict detection
Capture cancellation with Escape
Analog deadzone/drift protection
Reusable rebind-button component
Example demo scene
Integration and API documentation
Runtime, persistence and regression tests
Tested with Godot 4.6.3, 4.7.1, and 4.7.2.
The package uses GDScript and does not require external services or APIs.
WHAT YOU GET
FORMATS
GDScript (.gd), Godot Scene (.tscn), Markdown (.md), Text (.txt)
COMPATIBLE WITH
Godot 4.6.3, 4.7.1 and 4.7.2
SOURCE PACKAGE
Clean source distribution | No unnecessary bundled libraries or binaries
VERSION
1.0.0
BEST FOR
Godot 4 developers who need player-facing input remapping, persistent bindings and automatic keyboard, mouse and gamepad prompt handling.
WHY BUY THIS?
Avoid rebuilding common input-remapping infrastructure such as device detection, rebinding, conflicts, persistence and prompt switching for every Godot project.
GALLERY
LICENCE
HK Lab Studio Developer Component Licence — use in personal and commercial projects permitted subject to the Product Licence. Standalone redistribution or resale of the product files is prohibited.
VALIDATION REPORT
HK Verified Release is an internal HK Lab Studio QA standard. Validation is performed against the packaged customer release before sale.
See the build, validation and release workflow behind HK Verified products.
