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Godot & Game Dev

HK Verified Release

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Digital Product

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Commercial Licence

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Direct Product Support

HK Godot Input Remap & Prompt System

Production-ready Godot input remapping and prompt system with keyboard, mouse and gamepad rebinding, automatic device prompts, conflict handling and persistent bindings.

Godot

Input Remapping

Game Development

$9.99

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Secure checkout via FastSpring

Digital delivery. Taxes calculated at checkout

One-time purchase | Commercial licence | Direct product support

ABOUT THIS TOOL

HK Godot Input Remap & Prompt System v1.0.0 is a reusable Godot developer tool for implementing configurable keyboard, mouse and gamepad controls with automatic input-prompt switching.

Players can rebind supported inputs during runtime, including keyboard keys, mouse buttons, gamepad buttons, D-pad directions, triggers and directional analog-stick inputs.

The system automatically tracks the active input device and resolves the appropriate prompt text. Custom bindings can be saved between sessions, restored on startup and returned to project defaults when required.

Built-in conflict detection prevents duplicate assignments from silently replacing existing controls, while capture handling ensures the input used to create a new binding does not accidentally trigger gameplay.

Included features:

  • Runtime keyboard, mouse and gamepad rebinding

  • Gamepad buttons, D-pad, triggers and stick-direction capture

  • Automatic keyboard/mouse and gamepad device switching

  • Dynamic input prompt resolution

  • Persistent custom bindings

  • Reset Defaults functionality

  • Binding conflict detection

  • Capture cancellation with Escape

  • Analog deadzone/drift protection

  • Reusable rebind-button component

  • Example demo scene

  • Integration and API documentation

  • Runtime, persistence and regression tests

Tested with Godot 4.6.3, 4.7.1, and 4.7.2.

The package uses GDScript and does not require external services or APIs.

WHAT YOU GET

Godot addon source
Reusable input manager and rebind button
Demo scene
Integration and API documentation
Automated test scripts

FORMATS

GDScript (.gd), Godot Scene (.tscn), Markdown (.md), Text (.txt)

COMPATIBLE WITH

Godot 4.6.3, 4.7.1 and 4.7.2

SOURCE PACKAGE

Clean source distribution | No unnecessary bundled libraries or binaries

VERSION

1.0.0

BEST FOR

Godot 4 developers who need player-facing input remapping, persistent bindings and automatic keyboard, mouse and gamepad prompt handling.

WHY BUY THIS?

Avoid rebuilding common input-remapping infrastructure such as device detection, rebinding, conflicts, persistence and prompt switching for every Godot project.

GALLERY

LICENCE

HK Lab Studio Developer Component Licence — use in personal and commercial projects permitted subject to the Product Licence. Standalone redistribution or resale of the product files is prohibited.

HK VERIFIED RELEASE
Validation Status: PASS

VALIDATION REPORT

Package integrity verified
Godot project/addon loading verified
GDScript/runtime startup verified
Input remapping workflow verified
Prompt/device-state behaviour verified
Conflict handling verified
Persistence behaviour verified
Demo/tests/documentation and package hygiene checked
Validation Status: PASSRelease: 1.0.0

HK Verified Release is an internal HK Lab Studio QA standard. Validation is performed against the packaged customer release before sale.

How does HK Verified work?

See the build, validation and release workflow behind HK Verified products.

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